CommonEvent 9038
Name = "大罪エヴァ2回目"

  999([0])
  ChangeMapDisplay([1])
  TransferPlayer([0, 377, 34, 53, 8, 0])
  PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_evaq_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["evaq_fc1", 0, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["You've come this far, haven't you..."])
  ShowText(["I am the embodiment granted the power of 'Jealousy'—I am Jealousy Eva!"])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 6, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["What, you again!?"])
    ShowText(["Indeed, 'Jealousy' is a fitting power..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["What, you again!?"])
    ShowText(["Indeed, 'Jealousy' is a fitting power..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["What, you again!?"])
    ShowText(["Indeed, 'Jealousy' is a fitting power..."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The same person being granted the power of different deadly sins—"])
  ShowText(["That's a first."])
  ShowTextAttributes(["evaq_fc1", 0, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["That just means my capacity is quite high."])
  ShowText(["It seems the Seven Deadly Sins had good judgment after all!"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["To possess the aptitude for two deadly sins..."])
  ShowText(["Indeed, it seems convenient as a filler."])
  ShowTextAttributes(["evaq_fc1", 0, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["Whether my power is a mere decoy or not..."])
  ShowText(["You will see with your own eyes!"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["I won't lose to you now... here I go!!"])
  ConditionalBranch([4, 397, 0])
    ShowTextAttributes(["shion_fc1", 2, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["Why do I have to fight this guy again?!"])
    ShowText(["You weakling, get out of the way!!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 34, 0])
    ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
    ShowText(["\\n<Micaela-chan>"])
    ShowText(["Truly, a bothersome opponent..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 143, 0])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva>"])
    ShowText(["Enough already, you're quite persistent..."])
    ShowText(["Hand over that power to me gracefully!"])
    Empty([])

  BranchEnd([])
  ErasePicture([5])
  ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
  ControlSwitches([22, 22, 0])
  BattleProcessing([0, 2108, false, false])
  ControlSwitches([22, 22, 1])
  ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_evaq_st03b", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["evaq_fc1", 2, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["Why should I! I can't lose again!"])
  PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["I defeated Queen Eva――"])
  ShowText(["Due to the mental shock, Queen Eva's power of 'Jealousy' has been severed!"])
  Wait([60])
  ShowTextAttributes(["evaq_fc1", 2, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["I am still not defeated! I am not defeated!!"])
  ErasePicture([5])
  PlaySE(["RPG::SE(@name=\"mon_escape\", @pitch=100, @volume=100)"])
  SetMoveRoute([101, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, -8])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, -8])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Queen Eva has fled!"])
  ControlVariables([1325, 1325, 0, 0, 10])
  Wait([30])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["She ran away again..."])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["The remaining five embodiments, could it be..."])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["……………………"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["……………………"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["……………………"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["While feeling uneasy, we moved forward――"])
  PlayBGM(["RPG::BGM(@name=\"castle9\", @volume=100, @pitch=100)"])
  Empty([])
